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 Post subject: Re: The Passing
PostPosted: Mon Apr 19, 2010 3:19 pm 
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Friday, to be specific.

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 Post subject: Re: The Passing
PostPosted: Thu Apr 22, 2010 3:28 pm 
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R.I.P. Bill Overbeck


http://ve3d.ign.com/videos/play/70702/PC/Left-4-Dead-2-The-Passing/Trailer/Launch-Trailer/Flash-Video

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 Post subject: Re: The Passing
PostPosted: Fri Apr 23, 2010 6:34 pm 
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Joined: Mon Feb 18, 2008 2:35 pm
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Location: Hermitage, PA, USA
Good thing this was free, not worth anything more than that.

The Passing campaign is quite frankly, poor. Its overall design is below par for Valve and its also half the size of the other campaigns.

The new game mode "Mutation" is just stupid. I guess Valve ran out of good ideas after they created Scavenge.

Oh, and the new "uncommon common" is interesting, but next to worthless.

Dont get me wrong, I love L4D2. Just wanted to express my disappointment with a hyped up add-on.

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 Post subject: Re: The Passing
PostPosted: Sat Apr 24, 2010 12:59 am 
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I actually really liked the passing, great new environments, fun new weapons. The finale is pretty good too. And I'm sure we've not seen the last of the mutations, it's basically a promise of a new gamemode a week.


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 Post subject: Re: The Passing
PostPosted: Sat Apr 24, 2010 7:01 am 
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Gamername: STNO | rkrone
I enjoyed it.

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 Post subject: Re: The Passing
PostPosted: Wed May 05, 2010 8:14 pm 
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Joined: Mon Jan 05, 2009 3:58 pm
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I like the mutation thing, personally. It's a nice way of giving us new things to do every week.

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